Corporate Bear Simulator

Created in Unity in partnership with Ria Itty and Martin Baker for 2025 Experimental Game Design at Carnegie Mellon University School of Art. It’s a simulation game where you play as a bear at your first corporate job, and you have to make sure you don’t bear out too much while not losing yourself to becoming a corporate drone. I did all the programming and writing, Ria did the art, and Martin wrote the music (a parody of the Severance theme but with bear noises).





Get in touch! Contact me at luciashen.me@gmail.com or follow me on itch.io