Free To Play: Or Pay to Win
An interactive video game performance where audience members get the chance to take control of the characters and ‘play’ the show for themselves.
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Corporate Bear Simulator
You’re a bear, and you’ve just gotten your first corporate job.
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Where’s My Phone!
The bus is coming in a minute, where’s your phone?
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Play Game (Coming Soon!)
Shadows from the Underdark
A complete Dungeons and Dragons campaign designed to be played over a year using the DnD 5e (2024) system.
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Scotch’n’Soda Digital Collections
Digitizing almost a hundred years of history of my college theatre club and building an archival website.
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New Jersey Simulator
You’re back in New Jersey for break.
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I love horses too
Date a monster! They’re not quite what they seem though...
A short chatroom simulator made in Unity.
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Love Languages Promo
Promotional materials I created for Rowhouse Cinema as part of the 2025 Information Design class at Carnegie Mellon University.
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Birds with Dreams
A short game about finding birds and learning their hopes and wishes.
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Me in the Rocky Mountains circa 2023
I graduated from CMU with a degree in International Relations and Political Science, an Additional Major in English Literature and Culture, and a Minor in Human Computer Interaction. During my time at CMU, I had the opportunity to intern for The Northside Chronicle, Citizens for Responsibility and Ethics in Washington, and Triada US Literary Agency.
I love creative collaboration of all kinds, and I’m interested in the different affordances for storytelling that games, film, theatre, and books have. As an interdisciplinary game designer, my practice is rooted in empathy, humor, and an exploration of how we can incorporate play into our everyday lives.
Usually miscellaneous thoughts on game design
3.26.2026 Tension and Friction
3.12.2026 Why did they have to make a game?
2.18.2026 Games and Theatre
2.05.2026 Do You Want to Play a Game? How Play Restructures the Mundane